In there we dropped down into the Pippikin Streamway and followed a meandering passage back towards the last pitch in Pippikin for a while. Retracing our steps to Hall of Ten we ascended the south slope to a silt balcony and a junction of tunnels. To the left a route descended into the fantastically gloopy mud of the HALL OF THE MOUNTAIN KING where we found an amazing piece of mud art!
We then followed the Wellington Boot Traverse and a scramble up a mud slope to gain the high level passages of GOTHIC SERIES and the HALL OF THE DAMNED with a huge fill of boulders and avens.
Back at the junction the main route continues straight on from the wide chamber as a wide and low passage into the vastness of CROSS HALL where an aven inlet sank in a mass of boulders. At this point we thought we were in Gour Hall (but queried why there were no gour pools!!). We hadn't actually got there so ... we will have to return again! Alistair descended a hole down in the bottom NE corner of the hall which lead through a squeeze to a 7m pitch followed by a 3m climb, then an unstable boulder slope and 4m pitch into a small chamber. It was a bit grim and 'out there' so he came back out!
The return journey was tiring as the passage consists of a lot of flat out crawling through sticky mud but once at Dusty Junction the out trip through the Mistral was quickly over, enticed as we were by the breeze blowing in our faces (that is why it is called the Mistral) and out into a fantastic starry night.
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